ROBOCRAFT WILL BE RESPAWNED IN
10 DAYS TIME
SCHEDULED RELEASE DATE
29th APRIL 2015
Today, it begins! We are now just 10 days from our first launch of a major upgrade to the main competitive game mode in Robocraft. This is easily the biggest change we have ever made to Robocraft and follows months of development work to implement it.
今日から後十日でロボクラフトはアップグレードされることになった!四月二十九日で更新する予定です。以下で説明します。
RESPAWNED AND OVERCLOCKED
The new game mode is Epic! It includes many new features:
新しいゲームモードは以下の項目です。
· Protonium Crystals, destroy them to gain Victory in battle
新しい陣地はプロクリになります。
· Overclocking your Robot during the course of a battle
オーバークロッキング
· Fusion Towers, capture them to turn the tide of a battle
フューションタワー
· Fusion Shields, protecting your base
結界
· Respawning, yes respawning
機体復活
· Combat mechanic changes
対戦
· Big balance changes
パーツバランスもふくめて 第一回更新になります。
NB: If you didn’t get the early announcements about the development of this new ‘meta game’ you can recap on it here – http://robocraftgame.com/the-future-of-robocraft/
CLASSIC MODE
クラシックモード
Don’t worry. Old Robocraft is staying. The old mode is being renamed ‘Classic Mode’ with ‘Challenge Mode’ and ‘Megaboss Mode’ also remaining.
今までのロボクラはクラシックモードになって残ります。チャレンジモードも残るんで心配要らないです!
PRE-LAUNCH and FULL-LAUNCH
プリーランチとフルーランチ
There are so many changes in this major update. We’ve been developing and testing, balancing and testing, balancing some more and testing some more. We will be testing right up to the launch to try to make this new meta-game awesome first time. There are bound to be a few balance issues and a few things you’d like changed after it’s first launch so we’re going to launch it in two steps.
内容は多すぎて
略して
一回目で全部乗せるのは無謀な行為と思うので、ツーステップでこうしんします。
PRE-LAUNCH 29th APRIL
プリーランチ 四月二十九日
This first launch will contain all the features and initial balance, but it will only be announced via our own channels (Website, Facebook, Twitter, etc). This allows all the closest fans of Robocraft, those that stay in touch with the progress etc. to get first look at the launch and get their feedback heard first.
プリーランチはロボクラ公式とフェイスブックとツイッターだけで公告するんです。一番ロボクラで遊んでるプレイヤーたちの意見がほしいです。
FULL-LAUNCH 6th MAY
フルーランチ 五月六日
One week later we will start to promote this new meta game to a wider audience with a small amount of advertising and with some support from Valve and some other great partners we’ve been working with to help promote the game so we hope to see an influx of new users at this point.
プリーランチ続いて一週間後 フルーランチします。スチームとほかのチャンネルで公告します。
STAY TUNED
Each day between now and the launch we will reveal more detailed information about all elements of the launch. Want to know exactly how fast Aerofoil Fliers will travel when fully Overclocked? Want to know how much health Protonium has? or about the ‘heal-rates’ of cubes?
今日から搭載日までいろいろ少しずつ披露します。
STAY TUNED HERE EACH DAY AND WE WILL REVEAL IT ALL
Hopefully this will get you excited – an audio sample from the new meta game
よろしく
10 DAYS TIME
SCHEDULED RELEASE DATE
29th APRIL 2015
Today, it begins! We are now just 10 days from our first launch of a major upgrade to the main competitive game mode in Robocraft. This is easily the biggest change we have ever made to Robocraft and follows months of development work to implement it.
今日から後十日でロボクラフトはアップグレードされることになった!四月二十九日で更新する予定です。以下で説明します。
RESPAWNED AND OVERCLOCKED
The new game mode is Epic! It includes many new features:
新しいゲームモードは以下の項目です。
· Protonium Crystals, destroy them to gain Victory in battle
新しい陣地はプロクリになります。
· Overclocking your Robot during the course of a battle
オーバークロッキング
· Fusion Towers, capture them to turn the tide of a battle
フューションタワー
· Fusion Shields, protecting your base
結界
· Respawning, yes respawning
機体復活
· Combat mechanic changes
対戦
· Big balance changes
パーツバランスもふくめて 第一回更新になります。
NB: If you didn’t get the early announcements about the development of this new ‘meta game’ you can recap on it here – http://robocraftgame.com/the-future-of-robocraft/
CLASSIC MODE
クラシックモード
Don’t worry. Old Robocraft is staying. The old mode is being renamed ‘Classic Mode’ with ‘Challenge Mode’ and ‘Megaboss Mode’ also remaining.
今までのロボクラはクラシックモードになって残ります。チャレンジモードも残るんで心配要らないです!
PRE-LAUNCH and FULL-LAUNCH
プリーランチとフルーランチ
There are so many changes in this major update. We’ve been developing and testing, balancing and testing, balancing some more and testing some more. We will be testing right up to the launch to try to make this new meta-game awesome first time. There are bound to be a few balance issues and a few things you’d like changed after it’s first launch so we’re going to launch it in two steps.
内容は多すぎて
略して
一回目で全部乗せるのは無謀な行為と思うので、ツーステップでこうしんします。
PRE-LAUNCH 29th APRIL
プリーランチ 四月二十九日
This first launch will contain all the features and initial balance, but it will only be announced via our own channels (Website, Facebook, Twitter, etc). This allows all the closest fans of Robocraft, those that stay in touch with the progress etc. to get first look at the launch and get their feedback heard first.
プリーランチはロボクラ公式とフェイスブックとツイッターだけで公告するんです。一番ロボクラで遊んでるプレイヤーたちの意見がほしいです。
FULL-LAUNCH 6th MAY
フルーランチ 五月六日
One week later we will start to promote this new meta game to a wider audience with a small amount of advertising and with some support from Valve and some other great partners we’ve been working with to help promote the game so we hope to see an influx of new users at this point.
プリーランチ続いて一週間後 フルーランチします。スチームとほかのチャンネルで公告します。
STAY TUNED
Each day between now and the launch we will reveal more detailed information about all elements of the launch. Want to know exactly how fast Aerofoil Fliers will travel when fully Overclocked? Want to know how much health Protonium has? or about the ‘heal-rates’ of cubes?
今日から搭載日までいろいろ少しずつ披露します。
STAY TUNED HERE EACH DAY AND WE WILL REVEAL IT ALL
Hopefully this will get you excited – an audio sample from the new meta game
よろしく